From: The role of media in influencing students’ STEM career interest
β | SE | b | Sig | |
---|---|---|---|---|
READ | ||||
Direct effect | − 0.042 | 0.018 | − 0.034 | |
Indirect effect via | ||||
IDENTITY | 0.016 | 0.006 | 0.013 | ** |
SELFDEV | 0.001 | 0.004 | 0.001 | |
WORKLIFE | − 0.005 | 0.002 | − 0.004 | ** |
MATERIAL | 0.021 | 0.004 | 0.017 | *** |
INTERPER | − 0.020 | 0.007 | − 0.017 | ** |
Total effect | − 0.030 | 0.018 | − 0.024 | |
TV/GAME | ||||
Direct effect | 0.030 | 0.020 | 0.025 | |
Indirect effect via | ||||
IDENTITY | 0.115 | 0.008 | 0.096 | *** |
SELFDEV | 0.013 | 0.004 | 0.011 | *** |
WORKLIFE | − 0.003 | 0.002 | − 0.002 | |
MATERIAL | 0.009 | 0.008 | 0.008 | * |
INTERPER | 0.030 | 0.020 | 0.016 | |
Total effect | 0.183 | 0.020 | 0.153 | *** |
APP | ||||
Direct effect | 0.006 | 0.018 | 0.005 | |
Indirect effect via | ||||
IDENTITY | 0.036 | 0.007 | 0.031 | *** |
SELFDEV | 0.035 | 0.006 | 0.030 | *** |
WORKLIFE | 0.006 | 0.002 | 0.005 | *** |
MATERIAL | − 0.033 | 0.006 | − 0.028 | *** |
INTERPER | − 0.035 | 0.008 | − 0.030 | *** |
Total effect | 0.014 | 0.019 | 0.012 |