From: The role of media in influencing students’ STEM career interest
 | β | SE | Sig |
---|---|---|---|
TV/GAME | Â | Â | Â |
 TV | 1.000 | 0.000 | *** |
 Video | 1.063 | 0.007 | *** |
 Games | 1.061 | 0.008 | *** |
READ | Â | Â | Â |
 Non-fiction | 1.000 | 0.000 | *** |
 Fiction | 1.026 | 0.012 | *** |
APP | Â | Â | Â |
 Social media | 1.000 | 0.000 | *** |
 Apps | 0.989 | 0.005 | *** |
 Blog | 1.018 | 0.005 | *** |
 Coding | 0.901 | 0.006 | *** |
 Covariation |  |  |  |
TV | Â | Â | Â |
 READ | 0.505 | 0.006 | *** |
 APP | 0.630 | 0.006 | *** |
READ | Â | Â | Â |
 APP | 0.480 | 0.007 | *** |