From: Effectiveness of digital educational game and game design in STEM learning: a meta-analytic review
Domain | MERSQI item | Item | No. studies (%) | Mean (SD) | |
---|---|---|---|---|---|
Item | Domain | ||||
Study design | 1. Study design | Â | Â | 2.59 (0.49) | 2.59 (0.49) |
 |  Single group post-test only | 1 | 0 |  |  |
 |  Single group pre–post-test | 1.5 | 0 |  |  |
 |  Nonrandomized, 2 groups | 2 | 50 (40.7) |  |  |
 |  Randomized controlled trial | 3 | 73 (59.3) |  |  |
Sampling | 2. No. of institutions studies | Â | Â | 0.64 (0.33) | 2.13 (0.34) |
 |  1 | 0.5 | 104 (84.6) |  |  |
 |  2 | 1 | 4 (3.3) |  |  |
 |  > 2 | 1.5 | 15 (12.1) |  |  |
 | 3. Response rate, % |  |  | 1.5 (0.04) |  |
 |  < 50 or not reported | 0.5 | 0 (0) |  |  |
 |  50–74 | 1 | 1 (0.8) |  |  |
 |  ≥ 75 | 1.5 | 122 (99.2) |  |  |
Type of data | 4. Type of data | Â | Â | 2.76 (0.65) | 2.76 (0.65) |
 |  Assessment by subjects | 1 | 15 (12.2) |  |  |
 |  Objective measurement | 3 | 108 (87.8) |  |  |
Validity of instrument | 5. Internal structure | Â | Â | 0.4 (0.49) | 1.4 (0.49) |
 |  Not reported | 0 | 74 (60.2) |  |  |
 |  Reported | 1 | 49 (39.8) |  |  |
 | 6. Content |  |  | 0.99 (0.09) |  |
 |  Not reported | 0 | 1 (0.8) |  |  |
 |  Reported | 1 | 122 (99.2) |  |  |
 | 7. Relationships to other variables |  |  | 0.01 (0.09) |  |
 |  Not reported | 0 | 122 (99.2) |  |  |
 |  Reported | 1 | 1 (0.8) |  |  |
Data analysis | 8. Appropriateness of analysis | Â | Â | 1 (0) | 3 (0) |
 |  Inappropriate | 0 |  |  |  |
 |  Appropriate | 1 | 123 (100) |  |  |
 | 9. Complexity of analysis |  |  | 2 (0) |  |
 |  Descriptive analysis only | 1 |  |  |  |
 |  Beyond descriptive analysis | 2 | 123 (100) |  |  |
Outcomes | 10. Outcomes | Â | Â | 1.5 (0) | 1.5 (0) |
 |  Satisfaction, attitudes, opinions | 1 |  |  |  |
 |  Knowledge, skills | 1.5 | 123 (100) |  |  |
 |  Behaviors | 2 |  |  |  |
 |  Patient/health care outcome | 3 |  |  |  |