Skip to main content

Table 4 MERSQI scores

From: Effectiveness of digital educational game and game design in STEM learning: a meta-analytic review

Domain

MERSQI item

Item

No. studies (%)

Mean (SD)

Item

Domain

Study design

1. Study design

  

2.59 (0.49)

2.59 (0.49)

 

 Single group post-test only

1

0

  
 

 Single group pre–post-test

1.5

0

  
 

 Nonrandomized, 2 groups

2

50 (40.7)

  
 

 Randomized controlled trial

3

73 (59.3)

  

Sampling

2. No. of institutions studies

  

0.64 (0.33)

2.13 (0.34)

 

 1

0.5

104 (84.6)

  
 

 2

1

4 (3.3)

  
 

 > 2

1.5

15 (12.1)

  
 

3. Response rate, %

  

1.5 (0.04)

 
 

 < 50 or not reported

0.5

0 (0)

  
 

 50–74

1

1 (0.8)

  
 

 ≥ 75

1.5

122 (99.2)

  

Type of data

4. Type of data

  

2.76 (0.65)

2.76 (0.65)

 

 Assessment by subjects

1

15 (12.2)

  
 

 Objective measurement

3

108 (87.8)

  

Validity of instrument

5. Internal structure

  

0.4 (0.49)

1.4 (0.49)

 

 Not reported

0

74 (60.2)

  
 

 Reported

1

49 (39.8)

  
 

6. Content

  

0.99 (0.09)

 
 

 Not reported

0

1 (0.8)

  
 

 Reported

1

122 (99.2)

  
 

7. Relationships to other variables

  

0.01 (0.09)

 
 

 Not reported

0

122 (99.2)

  
 

 Reported

1

1 (0.8)

  

Data analysis

8. Appropriateness of analysis

  

1 (0)

3 (0)

 

 Inappropriate

0

   
 

 Appropriate

1

123 (100)

  
 

9. Complexity of analysis

  

2 (0)

 
 

 Descriptive analysis only

1

   
 

 Beyond descriptive analysis

2

123 (100)

  

Outcomes

10. Outcomes

  

1.5 (0)

1.5 (0)

 

 Satisfaction, attitudes, opinions

1

   
 

 Knowledge, skills

1.5

123 (100)

  
 

 Behaviors

2

   
 

 Patient/health care outcome

3

  Â