From: Effectiveness of digital educational game and game design in STEM learning: a meta-analytic review
Game type | Description | Example |
---|---|---|
Role-playing | Playing one or more characters and moves in the virtual world | Giannakos (2013) |
Strategy | Making strategic deployment through the application of game rules and plan | Roodt and Ryklief (2019) |
Simulation | Training in a realistic game environment | Raman et. al. (2014) |
Construction | Accessing, using, and managing resources in an open game environment | Sung et. al. (2018) |
Adventure | Focusing on episodic and exploratory interactions such as exploring the unknown and solving puzzles | Fiorella et. al. (2018) |
Action | Making quick movements and quick reactions in the game | Weng et. al. (2015) |
Puzzle | Solving puzzles through logical thinking | Vanbecelaere et. al. (2020) |