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Table 1 All moderator information of the included studies

From: Effects of digital game-based STEM education on students’ learning achievement: a meta-analysis

Authors (Year)

N

Subject

CT

EI

GT

GP

ID

Anderson & Barnett (2011)

136

Science

T

PE

TG

Computer

 ≥ 3 months

Anderson & Barnett (2013)

91

Science

T

SE

TG

Computer

Not specified

Bai et al. (2012)

437

Mathematics

T

SE

TG

Computer

 ≥ 3 months

Chang et al. (2015)

266

Mathematics

T

PE/SE/SE

TG

Mobile

1 month–3 months

Chen (2020)

49

Science

M

PE

TG

Mobile

1 week–1 month

Chen et al. (2016)

51

Science

M

PE

BG

Mobile

 < 1 week

Chen et al. (2020b)

115

Science

T

PE

IG

Computer

1 month–3 months

Cheng et al. (2014)

132

Science

M

SE

IG

Computer

1 week–1 month

Chu & Chang (2014)

53

Science

M

PE

IG

Computer

 < 1 week

Frauke et al. (2017)

103

Mathematics

T

PE

TG

Mobile

1 month-3 months

Giannakos (2013)

41

Mathematics

T

SE

IG

Computer

1 week-1 month

Hodges et al. (2020)

232

Science

T

PE

IG

Computer

1 month-3 months

Hung et al. (2014)

46

Mathematics

T

PE

TG

Mobile

 < 1 week

Hwang et al. (2012)

50

Science

M

PE

BG

Computer

 < 1 week

Hwang et al. (2013)

60

Science

M

PE

IG

Computer

 < 1 week

Hwang et al. (2016)

57

Science

M

PE

BG

Mobile

 < 1 week

Ke (2019)

61

Mathematics

T

PE

IG

Computer

1 month–3 months

Kebritchi et al. (2010)

193

Mathematics

T

SE

IG

Computer

 ≥ 3 months

Khan et al. (2017)

72

Science

T

SE

TG

Computer

1 week–1 month

Kim and Ke (2017)

132

Mathematics

M

PE

IG

Computer

 < 1 week

Lin et al. (2013)

62

Mathematics

M

PE

BG

Computer

 < 1 week

Liu (2016)

110

Science

M

HE

TG

Computer

1 week–1 month

McLaren et al. (2017)

153

Mathematics

M

SE

TG

Computer

Not specified

Nejem & Muhanna (2013)

81

Mathematics

T

SE

TG

Computer

 ≥ 3 months

Shernoff et al. (2020)

167

Technology/engineering

T

HE

TG

Computer

 ≥ 3 months

Stege et al. (2012)

185

Science

M

PE

IG

Computer

 < 1 week

Su and Cheng (2013a)

63

Technology/engineering

T

HE

IG

Computer

1 month–3 months

Su and Cheng (2013b)

102

Science

M/T

PE

TG

Mobile

Not specified

Topalli and Cagiltay (2018)

322

Technology/engineering

T

HE

TG

Computer

 ≥ 3 months

Yallihep and Kutlu (2019)

36

Science

T

PE

TG

Mobile

1 month–3 months

Yang and Chang (2013)

67

Science

M

SE

IG

Computer

 ≥ 3 months

Zeng et al. (2020)

104

Science

T

SE

TG

Computer

1 week–1 month

Zhang et al. (2020)

65

Mathematics

T

PE

TG

Mobile

 < 1 week

  1. EI, education level; N, sample size; CT, control treatment; GT, game type; GP, gaming platform; ID, intervention duration; T, traditional; M, multimedia; PE, primary education; SE, secondary education; HE, higher education; IG, immersive games; TG, tutorial games; BG, board games