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Table 3 Analytical categories for CCQ tool

From: Promoting a mixed-design model of scientific creativity through digital storytelling—the CCQ model for creativity

CREATIONS features

SSCM Model

Creative thinking skills and attitudes (TCTT Model)

Balance and navigation

Process

Imagination, thinking

Inbox

Expertise development, critical thinking

Possibilities

Trait

Fluency, flexibility, originality

Outbox

Fluent imagination, flexible imagination, original imagination

Dialogue

Interdisciplinarity

Individual, collaborative, and communal activities for change

Empowerment and agency

Process

Imagination, thinking

Newbox

Synthesis, transformation, promotion

Product

Science, knowledge, science, phenomena, science problem, technical product

New categories for creativity

New categories of creativity- effective learning environments

Creative attitudes

Risk, immersion, and play

Ethics and trusteeship

1. Communities of practice (web-based/physical)

2. Simulations

3. Arts-based

4. Dialogic space/argumentation

5. Experimentation (science laboratories and eScience applications)

6. Visits to research centers (virtual/physical)

7. Communication of scientific ideas to an audience

Open-minded, playful, emotional, daydreaming