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Fig. 4 | International Journal of STEM Education

Fig. 4

From: Integration of computational thinking in K-12 mathematics education: a systematic review on CT-based mathematics instruction and student learning

Fig. 4

a Interface of text-based programming tool MaLT2 (Grizioti & Kynigos, 2021, p. 10); b a block-based programming tool mBot (Sáez-López et al., 2019, p. 1414); c segments and a polygon drawn in a geometrized programming tool Lattice Land (Pei et al., 2018, p. 78); d a Bee-bot robot, a form of tangible programming used in Muñoz et al., (2020, p. 7)

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