Fig. 1From: Fostering computational thinking through educational robotics: a model for creative computational problem solvingExample of an educational robotics (ER) activity. The figure exemplifies a typical situation encountered in ER activities. One or more problem solvers work on a playground and confront a problem situation involving an Educational Robotics System (ERS), consisting of one or more robots, an interaction interface and one or more tasks to be solvedBack to article page