From: Case studies of a robot-based game to shape interests and hone proportional reasoning skills
Measure | Pre-test | Post-test | |||
---|---|---|---|---|---|
M | SD | M | SD | t statement | |
Sum score | 6.74 | 3.50 | 7.97 | 3.64 | t(104) = 4.20, p < .00 |
School A | 6.14 | 3.00 | 9.71 | 2.09 | t(27) = 6.80, p < .00 |
School B | 8.89 | 3.62 | 9.50 | 3.73 | t(37) = 1.31, p = .20 |
School C | 5.08 | 2.59 | 5.23 | 2.70 | t(38) = 0.41, p = .69 |
Proportion correct | .56 | .22 | .62 | .21 | t(104) = 2.85, p < .01 |
School A | .52 | .19 | .66 | .15 | t(27) = 3.83, p < .01 |
School B | .68 | .20 | .68 | .18 | t(37) = 0.00, p = 1.0 |
School C | .46 | .20 | .53 | .25 | t(38) = 1.44, p = .16 |
Prompts attempted | 12.27 | 4.08 | 13.08 | 4.38 | t(104) = 1.90, p = .06 |
School A | 11.93 | 3.62 | 15.00 | 2.98 | t(27) = 4.57, p < .00 |
School B | 13.37 | 4.09 | 14.11 | 3.93 | t(37) = 1.37, p = .18 |
School C | 11.44 | 4.24 | 10.69 | 4.65 | t(38) = −0.91, p = .37 |
Student interest in mathematics | 2.20 | 0.96 | 2.21 | 1.09 | t(104) = 0.16, p = .87 |
School A | 1.97 | 1.05 | 2.06 | 1.20 | t(27) = 0.86, p = .41 |
School B | 2.17 | 0.77 | 2.29 | 0.94 | t(37) = 0.96, p = .35 |
School C | 2.36 | 1.03 | 2.24 | 1.14 | t(38) = −0.93, p = .36 |
Student interest in robotics | 2.48 | 0.74 | 2.84 | 0.82 | t(104) = 4.84, p < .00 |
School A | 2.29 | 0.58 | 2.57 | 0.78 | t(27) = 2.40, p = .02 |
School B | 2.63 | 0.80 | 2.96 | 0.72 | t(37) = 2.96, p = .01 |
School C | 2.48 | 0.75 | 2.90 | 0.91 | t(38) = 3.00, p < .01 |
Student values math in robotics | 2.46 | 0.64 | 2.81 | 0.83 | t(104) = 4.29, p < .00 |
School A | 2.28 | 0.68 | 2.52 | 0.81 | t(27) = 1.50, p = .15 |
School B | 2.49 | 0.65 | 2.95 | 0.72 | t(37) = 3.55, p < .01 |
School C | 2.53 | 0.61 | 2.83 | 0.91 | t(38) = 2.24, p = .03 |